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Client Services: Arts Consultancy

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PROJECT NAME:

Curtin University Minerals and Chemistry Research and Education Precinct

 

Concept by Woods Bagot

Paul Thomas, Chris Malcolm, Mike Phillips
Concept Drawing

 

CLIENT:

Curtin University of Technology

TIMEFRAME:

2005 - 2008

ARTISTS:

Paul Thomas, Chris Malcolm and Mike Phillips, Director of I-DAT: Institute of Digital Art and Technology, School of Computing, Communications and Electronics, University of Plymouth.

ARCHITECT:

Woods Bagot

BUDGET:

$230,000

 

ARTSOURCE APPROACH:

Artsource was approached by the architect and the university to coordinate this project. The client intends to design and construct two new linked buildings for the Division of Engineering, Science and Computing and wanted to include a building with a significant artwork component. The new buildings will create an internationally significant Resources Research and Education capability in Western Australia. The vision is to create a Minerals and Chemistry Precinct on Curtin University’s Bentley Campus.

The project includes relocation of the Department of Applied Chemistry and links to the expanded CSIRO Minerals Laboratory. The co-location of almost 200 professional research and teaching staff (primarily applied chemists) will focus the world’s attention on Western Australia and Australia.

Fundamental to the intention of the architectural design is the potential for spaces within and adjacent to the three buildings to promote opportunities for conversation and collaboration. To that end, the preliminary design presents a ‘street’ through which people can pass, meet and eat, and which operates throughout the levels. The buildings will also have regular visitation by members of the public and particularly secondary school students as part of an ongoing program of encouragement for students to undertake higher education in science.

Unlike many public art projects, the client chose to shortlist four artist/teams from Expressions of Interest, and interviewed them with a view to establishing how the artist/s could work in close collaboration with the architects to achieve integrated interactivity. After the interviews a team was appointed to work collaboratively with the architects. The successful team intends to utilise Arch-OS software, which combines the physical and virtual into a new dynamic architecture. It uses embedded technologies to capture audio-visual and raw digital data through a variety of sources which include: the 'Building Management System (BMS); digital networks; social interactions; ambient noise levels; environmental changes. This vibrant data can then manipulated and replayed through audio-visual projection systems but also broadcast through streaming Internet media, etc.

The project presents a marvellous opportunity for artists to engage in a detailed way with the architects, and for the architects to take advantage of the lateral thinking processes and innovative technologies and visual outcomes that the artists bring to it.

Paul Thomas, Chris Malcolm, Mike Phillips
Concept Drawing